![]() ![]() ![]() Later on, learn how to use the brushes to sculpt your first character in a simple way.Īfterwards, focus on working on the parts and features of the character, getting it ready for production. Get to know and understand smooth shapes in 3D, and learn the basic concepts of topology. Set up a scene and learn how to clean up geometry in Maya. Then, make your first model, as well as an asset for a character. Familiarize yourself with two essential menus, Mesh and Edit Mesh. ![]() In the second course, dive deeper into all of the tools needed for modeling. In addition, learn how to use the timeline. Create your first camera and 3D object to start experimenting with the program. Get a feel for the software by learning how the menus and tools are organized. Start by familiarizing yourself with the work environment. In this six-course Domestika Basics, accompany 3D modeler Miguel Miranda as he teaches you how to use all the tools that Maya offers from scratch and goes over techniques to model characters, create materials and lights, and render a scene. If you are passionate about 3D and want to start modeling objects and characters, it's time to master Autodesk Maya, the most widely used 3D software. ![]()
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